Thursday, May 1, 2014

A wrench thrown into the plans...

Yesterday I sat down to test some new code on the Rift, and was met with disaster.

My screen was extremely unresponsive, had many graphical artifacts, and was extremely dim.

Here's a video of the glitches:



Fortunately, I spoke with Oculus Support, and they're going to replace it. Hopefully I can perfect the camera side of things in the meantime.

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